Configuring Unity Gaming Services directly through the Unity Editor | Unity at GDC 2023

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In this session, you will learn how to make real-time configuration changes to your game, efficiently and securely, directly from the Unity Editor, using our authoring tools for Unity Gaming Services (UGS). Beyond the Unity Editor, you can integrate with your CI/CD pipeline to automate and manage UGS services simultaneously.

Speaker:
Guillaume Paquin, Manager, Software Engineering

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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine