What is a NetworkObject in Netcode for GameObjects? 🥅 Lots of nets? ... Kind of, but not quite.
Channel:
Subscribers:
1,200,000
Published on ● Video Link: https://www.youtube.com/watch?v=ligaUNqEyHU
To replicate any Netcode-aware properties or send/receive RPCs, a GameObject must have a NetworkObject component and at least one NetworkBehaviour component. Any Netcode-related component, such as a NetworkTransform or a NetworkBehaviour with one or more NetworkVariables or RPCs, requires a NetworkObject component on the same relative GameObject (or on a parent of the GameObject in question).
Learn more and follow our tutorial: https://on.unity.com/3W1mzG0
Looking for additional documentation on NetworkObjects?? You can find that here: https://on.unity.com/44UWTPy
Other Videos By Unity
Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine