Crash Bandicoot 4: It's About Time - Bonus Episode 1: It's all Connected
In today's episode of the "Crash 4" playthrough, we complete all of the branching Tawna, Dingodile, and Cortex level- more specifically, the parts involving them.
When it comes to the grand majority of the Tawna, Dingodile, and Cortex levels, I have mixed feelings on them. On the one hand, I like playing as the different characters, making use of their various skills, and seeing how their experiences played a role in the regular levels. However, on the other hand, I don't like how the game forces you to play the remaining section of the level with Crash, which means that there are times when you're playing as much, if not more, of the level (which you already completed with the standard version) as him than the other character that the level is supposedly based around. Sure, the Crash sections of these levels have different crate locations and bonus areas, but that doesn't change the fact that you're replaying the same level twice.
That's why I decided that for these levels, I'll only be showing the portions revolving around the other characters, with the only exceptions being the very first level we cover in order to give you a general gist of how these levels as a whole operate, and the final level due to the Crash portion being on the shorter side and it being a good way to end the video.
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