Crash Bandicoot 4: It's About Time - Episode 13: Party Like it's 1996
In today's episode of the "Crash 4" playthrough, we complete the first two levels of the final hub, which take place in a previously-unexplored section of Cortex's factory on the final island of the first game before the events of "Crash Bandicoot".
Since we're traveling back to Cortex's castle before the start of the first "Crash" game, it was only a matter of time before we ran into the Cortex of this time, but even though Cortex has an ego about as big as his head, he doesn't get along with his past self whatsoever. In fact, Cortex's past self is antagonistic towards him from the moment they meet and their bickering is the main boss dialogue for this world and it's as great as you'd expect. For example, even though Past Cortex dislikes his future self with a passion, he makes sure to mention that he's a bonafide ten when describing his appearance.
Though one thing that confuses me is that despite the levels in this hub taking place before the first "Crash Game", Pinstripe isn't referenced whatsoever despite him being in charge of the factory that we're running through. But then again, Pinstripe could have been put in charge after Crash escaped, given that in the intro cutscene of the first "Crash" game, we see a potoroo in one of the cages.
As for the levels themselves, while they're much better than the ones in the previous hub, they can still prove to be difficult- especially if you're trying to get the flashback tapes since all of the ones in this world are right at the end of their respective levels.
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