Crash Bash Gameplay - Beetle PSX HW (PGXP) | Retroarch 1.7.8

Crash Bash Gameplay - Beetle PSX HW (PGXP) | Retroarch 1.7.8

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Published on ● Video Link: https://www.youtube.com/watch?v=PklaUJ8vlsY



Game:
Crash Bash (2000)
Duration: 6:14
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Crash Bash Gameplay for the PlayStation(PSX/PsOne/PS1) using Beetle PSX HW with PGXP and Vulkan.
Beetle PSX HW is a port/fork of Mednafen's PSX module to the libretro API.

Retroarch Core Options:
Renderer: Hardware(Vulkan)
Software framebuffer: OFF
Adaptive Smoothing: ON
Super sampling: OFF
MDEC YUV Chroma filter: OFF
Internal GPU Resolution: x8
Internal color depth: 32bpp
Wireframe mode: OFF
Display full VRAM: OFF
Texture filtering: nearest
PGXP Operation mode: memory only
PGXP vertex Cache: ON
PGXP perspective correct texturing: ON
Line-to-quad hack: default
Widescreen mode hack: OFF
Frame duping: OFF
GTE Overclock: OFF
GPU rasterizer overclock: 32
Skip BIOS: ON
Dithering pattern: OFF
RetroArch 1.7.8
Beetle PSX HW 0.9.44.1 9d8961a

PC Specs:
CPU: Intel Core Quad CPU Q9450 2.66GHz
RAM: 4GB
GPU: NVIDIA GeForce GTX 750 Ti
OS: Windows 10

#Retroarch #pgxp #CrashBash #libretro #beetlepsxhw #Ps1 #Ps1Emulator #WorldofGameplays




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