Creative Music System/Game Blaster PC Music Collection - NintendoComplete

Subscribers:
307,000
Published on ● Video Link: https://www.youtube.com/watch?v=ZwgZzuFXzLc



Duration: 31:48
7,431 views
132


A selection of songs from PC games that supported the 8-bit Creative Music System (CMS)/Game Blaster sound cards from Creative Labs, Inc.

The CMS is the (somewhat still under-recognized) precursor to Creative's line of Sound Blaster cards, and debuted in late 1987. It's difficult to overstate the success the Sound Blasters met with, becoming the defacto-standard for compatibility with all PC software for years. Those cards differed from the CMS in a few important ways, though. The SB cards used the same Yamaha chip for FM synthesis as the Adlib, as well as 8 or 16-bit DACs for digital playback (and only the original 8-bit SB cards retained any ability to make use of CMS playback).

The CMS had no DAC like the Adlib cards, but it also lacked FM capabilities. It played music through a pair of Philips SAA1099 PSG chips (6-voices each), one for each channel - hence the "12-voice stereo music synthesizer" message that the demo at the beginning of the video so eagerly blazons across the screen, in retina-searing CGA, no less.

If you can't be bothered with the technical yada-yada behind what everything does, here's an easy comparison. FM is what you hear in things like Sega Genesis games, late 80s and early 90s arcade games, not to mention what seems about every 80s pop song ever. You hear PSG in stuff that usually gets called chiptune; you hear it from the Commodore 64, the NES, Master System, GameBoy, and early 80s arcade games.

So, the Adlib/SB was FM and the CMS was PSG. Kinda like listening to a souped-up Genesis versus a souped-up NES, if you'll forgive the crude comparison. As much as I loved the way my Sound Blaster 16 sounded, I always thought that the tinnier, more electronic sounding PSG music had a lot of character, and when it was done well could easily rival the best FM stuff. The card was good fit in a 286 or a 386, given the window that the market supported the card.

The CMS was fairly actively supported. As I'm sure you can tell by the release dates in the video, it was relevant from 1988ish to 1991/2ish. Very ish there. I'm not an authority on the topic :) It got largely passed over for the Adlib for things like sound quality and versatility (and then soon afterward the SB just appeared and seemingly overnight took over the world), but I reckon it still had enough support to warrant an appreciative look back at.

Hope you enjoy the video. Whether you're stroking nostalgia with this video, or you're just hearing of the CMS for the first time, there's some really neat stuff here.
_____
No cheats were used during the recording of this video.

NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!

Visit for the latest updates!
http://www.facebook.com/pages/NintendoComplete/540091756006560
https://twitter.com/nes_complete




Other Videos By NintendoComplete


2017-05-20Monopoly Star Wars CD-ROM Edition (PC) Playthrough - NintendoComplete
2017-05-17Beavis and Butt-head: Wiener Takes All (PC) Playthrough - NintendoComplete
2017-05-16Wetlands (PC) Playthrough - NintendoComplete
2017-05-14Virtua Cop 2 (PC) Playthrough - NintendoComplete
2017-05-14Wolverine (NES) Playthrough - NintendoComplete
2017-05-13The Death and Return of Superman (SNES) Playthrough - NintendoComplete
2017-05-10Animaniacs (Genesis) Playthrough - NintendoComplete
2017-05-09WWF Wrestlemania (PC) Playthrough - NintendoComplete
2017-05-08Pit-Fighter (Game Boy) Playthrough - NintendoComplete
2017-05-08PCM Playback Via PC Speaker in DOS Games - NintendoComplete
2017-05-07Creative Music System/Game Blaster PC Music Collection - NintendoComplete
2017-05-06Desert Demolition Starring Road Runner and Wile E. Coyote (Genesis) Playthrough - NintendoComplete
2017-05-05SegaSonic Cosmo Fighter (Arcade) Translated Playthrough - NintendoComplete
2017-05-04Tails and the Music Maker (Pico) Playthrough - NintendoComplete
2017-05-03Justice League Task Force (Genesis) Playthrough - NintendoComplete
2017-04-30Mortal Kombat (Game Boy) Playthrough - NintendoComplete
2017-04-29Battle Arena Toshinden 2 (PS1) Playthrough - NintendoComplete
2017-04-26Barbie: Game Girl (Game Boy) Playthrough - NintendoComplete
2017-04-26Weaponlord (SNES) Playthrough - NintendoComplete
2017-04-23WWF War Zone PS1 Grudge Match Challenge FMV Cutscenes - NintendoComplete
2017-04-23WWF War Zone (PS1) Playthrough - NintendoComplete



Tags:
nintendo
nintendocomplete
complete
nes
gameplay
demo
longplay
yt:quality=high
let's play
walkthrough
playthrough
ending
cms
creative music system
psg
sound card
8-bit
stereo
game blaster
creative
creative labs
monkey island
sound track
music
tunes
adlib
cms music
game blaster music
sound blaster
sb
bubble bobble
qix
ultima 6
police quest 3
power drift
times of lore
space quest
loom
indiana jones and the last crusade
sierra
lucasarts
altered destiny
silpheed