CryEngine V - Graphics Tech In-Depth (Particle FX, Dx12)
We spoke with Frank Vitz of Crytek's CryEngine team while at GDC 2016. Vitz covered topics ranging from DirectX 12 support, particle FX, VR, and game graphics. Article coming soon! Read other coverage here: http://www.gamersnexus.net/gg/2356-cryengine-v-graphics-tech-in-depth-overview
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Editorial, Host: Steve "Lelldorianx" Burke
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