Crysis 2 - incidental glitches

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Published on ● Video Link: https://www.youtube.com/watch?v=NSqbOWxtSaQ



Crysis 2
Game:
Crysis 2 (2011)
Duration: 5:20
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4


A collection of random glitches that happened during my casual playthrough of Crysis 2. Yeah, I know, uploading random Crysis 2 glitches is shooting fish in a barrel. But here goes...

I: the enemy's pathfinding somehow took him on top of this bookshelf. Even after coming down he was unable to attack Alcatraz for a reason or another.

II: some strange checkpoint retry glitch. Upon retry, an enemy was slightly stuck in a wall. Then he threw two grenades in a row with no animation, exploding himself up.

III: just a pointless eccentric ragdolling pose.

IV: a bizarre cutscene glitch. After the first bio-weapon pillar appears and you have to defibrillate yourself, there is a long cutscene afterwards after which Alcatraz rises up. Well, I pressed X during the cutscene and it threw the game back in time to the point Alcatraz defibrillated himself, causing the cutscene events to play again from that point. Afterwards, not sure if it is related or not, Alcatraz had an invisible rifle in his hands.

V: an enemy walking against a wall. Some A.I. mishap like this happened to me in practically every other level!

(Not on the vid: the most grievous A.I. glitch was close to the start of the game. I wanted to go through a certain map stealthily. No problem, right? Except at the very end four enemy soldiers were stuck to each other on the staircase leading to the exit, making full stealthy approach impossible! Kind of crappy that happened.)

VI: apparently trying to grab an enemy at a wrong time causes him to start flickering like this.

VII: not the CryEngine's finest moment.







Tags:
Crysis 2 (Video Game)
glitch
bug
alien