Batman: Arkham City - doing storage glitches

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In a game breaking twist, doing storage glitches is entirely possible in City, using the electricity gun (REC) loophole yet again.

The basic idea is that you have REC equipped. Then, as you're starting to aim, quickly press fire and switch gear. This makes Batman glitch up, with various results.

For the basic standing batarang glitch, all you need to do is do the above input without keeping aim held down. Batman becomes kind of immobile at first, stuck in a similar looking pose like doing the storage in Asylum, but you can break him out of the immobile state by doing melee attacks and then rolling or running. Then, when you want to unleash the storage, start aiming and choose REC. Simple as that.

It becomes more crazier with the other storages. For some reason the game keeps track which type of batarang aim Batman did previously, and you can also recall it with the above input. So for instance, go to a wall and cover. Aim with a batarang for a moment. Get out of cover, switch to REC. Do the loophole and keep aim held down. Now Batman enters the aim mode of whatever aim you were in the last time.

Covers, poles, wires and gargoyles can all be storaged. Corner cover storage, gargoyle storage and zipping are familiar from Asylum and now they can be done in City as well. It looks like you can zip using a wire too, which is pretty cool. You can also keep re-using a storage as long as you don't mess up with the buffer by switching to wrong gear at the wrong time.

So how to exit a gargoyle mode without the endearing Gel loophole that was in Asylum? One method for doing this I found involves REC. Aim and shoot a REC bullet. Keep holding down aim as you try to do quickfire repeatedly. This ends gargoyle mode and Batman can resume his normal life.

It's an immensely complex glitch and needs some time to fully process...







Tags:
Batman: Arkham City (Video Game)
glitch
trick
cover
storage
strange
game
breaking



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