Culture, Military, Science, Faith - Hammurabi Stream ep 4
Welcome back to Civilization!
Today, I finish off my playthrough of Hammurabi with nearly all alternate game modes active (not zombies). I just needed to finish off one rival, then plow through Arabia, then... what do you mean I won already?
Turns out I had a strong enough faith and wiped out enough of it from the Aztec that I didn't need to throw the Diplomatic vote to get something else as my win. I was looking forward to domination, though. Perhaps I should switch off Religion victory.
I can't say that I cared about Doomsayers, I'll probably ignore that mode. Corporations have promise though, if I figure out how to make Product ... I just looked it up, apparently, it's a city project? I'll remember that, I hope.
I invite you to consider the instant win condition, and how conditions can impact each other. Culture has the odd timer as a warning and Science has a timer after completion. Score is a turn cap, so it's justified. For domination, the instant feature is generally a formality, given how it's acquired. But the religion victory was halfway out of the blue, simply because of a military conquest.
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