[CORE] Exploring the Shield Maze (pt 1) - Pathfinder Wrath of the Righteous ep 2 - Naysmith Plays
Welcome back!
In this episode, I attempt a portion of the Shield Maze and find out that saving the game is a fair bit more possible than it claims.
Also I run out of daily resources (Lay on Hands, Cure Light Wounds) early and have to endure and rely on save files. But then, this game is a fair bit harder than the tabletop version because I can abuse save files.
Eventually, I give up on a fight and decide to explore the other half of the dungeon first, hoping to find something useful.
But my daily resources are so thoroughly expended. Resource management can be a pain, even when they regularly renew. How would you design something around limited resources for combat? How does that affect planning?
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