Cyberpunk 2077 Update 2.0 vs 1.63 | Performance Test
Cyberpunk 2077 Patch 2.0 vs 1.63 | Performance Test
The purpose of this test is to check how much performance has changed and whether the CPU load has changed. Apparently the performance remained at the same level as before the update 2.0. At least for RT and without RT. And this is good. I haven't checked path tracing. I wanted to test Ryzen 5 3600 but didn’t have time to record a test for 1.63 before the update came out. Judging by the fact that the load on Ryzen 9 5900x remained at the same level, I think for other CPUs there will be no difference from the old version either.
I also plan to do tests for Phantom Liberty.
Timestamps:
0:00 RT + Custom + DLSS: Q + 1440p (RTX 3070 Ti + R9 5900X)
0:22 Version 1.63 vs Version 2.0 (RT)
1:20 Version 1.63 vs Version 2.0 (RT Built-in Benchmark)
2:35 Ultra + RT: Off + 1440p (RX 6950 XT + R9 5900X)
2:54 Version 1.63 vs Version 2.0
4:13 Version 1.63 vs Version 2.0 (Built-in Benchmark)
PC specs:
CPU: AMD Ryzen 9 5900X
RAM: 32GB DDR4 3200 MHz
Chipset: X570
GPU1: RTX 3070 Ti (similar models: RTX 3070, RTX 2080 Ti)
GPU2: RX 6950 XT
Nvidia driver on video: new
Windows 11 22H2
SSD
Thanks for watching 🙂
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