Lies of P - RTX 3070 Ti | Max Settings | Release version #PCGamePass
Lies of P - RTX 3070 Ti 8GB | Ryzen 9 5900X | 1440p | Performance test | Fps test | Detailed Benchmark | Gameplay
Lies of P is available on PC Game Pass (affiliate link): https://game.page/xboxpcgamepass/Game%20Tester
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Lies of P is developed on Unreal Engine 4. And I changed the way I tested UE4 games, as you may have noticed from the latest videos. Now I'm trying to record the first launch to show whether there are stutters caused by the lack of shader compilation or not. I'm launching the game for the first time and didn't play the demo. Luckily Lies of P has pre-compiled shaders and therefore has no stuttering. The game runs very smoothly despite the strange frametime graphs. It looks like this is another exemplary good game on UE4 after Atomic Heart this year.
Timestamps:
0:00 Max settings + DLSS: Off + 1440p + First launch
4:44 Max settings + DLSS: Off + 1440p (more demanding place with rain)
PC specs:
CPU: AMD Ryzen 9 5900X
RAM: 32GB DDR4 3200 MHz
Chipset: X570
GPU: RTX 3070 Ti (similar models: RTX 3070, RTX 2080 Ti)
Nvidia driver on video: 537.34
Windows 11 22H2
SSD
P.S: Thanks to Xbox Game Studios for providing PC Game Pass from https://keymailer.co
Thanks for watching 🙂
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