Dark Souls 2 ➤ LESSER KNOWN NERFS + Lightning Spear/Hexes (Part 1) Walkthrough/Playthrough
We all know about the Lightning Spear nerf (which will be shown in this playthrough), but there are a lot of other nerfs (and buffs) from various patches including a few melee nerfs (although many more magic nerfs).
I'll be doing a semi-casual walkthrough/playthrough in both current patch (Scholar of the First Sin) and a much older patch (pre-nerf) to demontrate many of the spell and melee nerfs (before and after).
Nerfs Shown in Part 1
4:35 Emit Force/Red Tearstone Ring [RTSR] (pre-nerf)
5:16 Lightning Spear/Red Tearstone Ring (pre-nerf)
6:03 Emit Force/Lightning spear pre-nerf (no RTSR/water bonus)
10:21 Power-stanced dual Hammer stunlock (pre-nerf)
14:58 Great Hammer comparison vs. current patch
17:44 Lightning Spear/Emit Force comparison vs. current patch
Note: Brightbug was used on current patch to compensate for RTSR damage boost pre-nerf
19:40 Executioner's Chariot SALT
32:10 Bandit Axe location (one of the many weapons that got BUFFED in later patches)
38:58 Fire Whip stunlock (current patch)
42:36 Emit Force/Lightning spear post-nerf (no brightbug/water bonus)
46:09 Bandit Axe showcase (current patch/post Buff)
50:05 Sunken Crown DLC item locations. Aside from just being educational, this shows another reason melee is more powerful (Flynn's ring) and also how much rarer Twinkling Titanite and Petrified Dragon bones were in the unpatched version
More information about various nerfs and buffs can be found in these wiki entries:
http://darksouls2.wikidot.com/game-patches
http://darksouls2.wiki.fextralife.com/Patches
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