Data Driven (Scripts aren't Data) #rpg
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My hottest of takes in 3 parts:
- Being data driven is good
- Even for design
- Scripts aren't data
RPGs consist of HUNDREDS of bits of design. If that all lives in script, all you've done is moved your hard coding from code to script. And chances are your code has a better debugger.
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Chapters:
0:00 Hottest Take
0:57 Scripting isn't Data
1:57 Have a Scripting Language
2:45 Templates and Repetition
4:01 Looking at Everything
5:23 Do You Have a Scripting Standard?
6:27 If You Don't Have a Scripting Language...
7:38 RPGs Have a LOT
9:38 Scripts Take Over...
10:54 Data Encourages Readability
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