DayZ Standalone Alpha Gameplay - Part 1 - FIRST LOOK (HD)
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WELCOME to the first episode of my DayZ Standalone Alpha Series! I'm excited to bring you this DayZ Standalone Alpha Gameplay as it was released on Steam not long ago, I've been planning to do a 'Let's Play DayZ Standalone' aka DayZ Standalone Playthrough for a long time, however Dean Hall wouldn't release the game!
BUT here we are! this DayZ Standalone First Look is to kick the series off! the first look will hopefully show you a little snippet of what's to come and how the DayZ Standalone is looking from a first impression!
Other than that expect PLENTY of DayZ Standalone Alpha gameplay videos, however don't expect the series to be amazing as there will be a lot of bugs still within the game, the game is at an Alpha stage therefore meaning it is not even nearly finished, eventually over time the game will be improved but until then! hold on :D!
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What is the DayZ Standalone? (from DayZ Wiki)
DayZ Standalone is the much hyped follow-up to the DayZ Mod created by infamous game developer Dean Rocket Hall. On 14 August 2012, Rocket announced that DayZ would become a standalone game that does not require Arma II. Development of the standalone version was headed up directly by Rocket, in conjunction with Bohemia Interactive, the publisher of ARMA II. With this announcement, Rocket turned the mod version of DayZ over to the community for continued development. Some of the main goals for creating the standalone were to fix bugs and prevent hacking, two things very difficult to do under the previous ARMA II architecture.
DayZ Standalone utilizes the Take On Helicopter engine, which is a branch of the Arma II Operation Arrowhead engine Real Virtuality. The engine has been heavily modified even including code from ARMA III.
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