DayZ Standalone Alpha Gameplay - Part 10 - Apocalyptic Eye-Spy!
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Welcome back to Part 10 of my DayZ Standalone Let's Play guys! the audio is slightly messed up in this video however I have learnt how to make it better for the next one! I hope you're enjoying these videos I really do! I love making DayZ Standalone videos so it would mean the world if you love watching!
Other than that I hope you enjoy another episode as we lurk around in the Apocalypse! be sure to comment below if you are enjoying, you know I love talking to you guys so commenting is a must! but yeah! leave a Like rating too, if you're beautiful ;). Love you!
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What is the DayZ Standalone? (from DayZ Wiki)
DayZ Standalone is the much hyped follow-up to the DayZ Mod created by infamous game developer Dean Rocket Hall. On 14 August 2012, Rocket announced that DayZ would become a standalone game that does not require Arma II. Development of the standalone version was headed up directly by Rocket, in conjunction with Bohemia Interactive, the publisher of ARMA II. With this announcement, Rocket turned the mod version of DayZ over to the community for continued development. Some of the main goals for creating the standalone were to fix bugs and prevent hacking, two things very difficult to do under the previous ARMA II architecture.
DayZ Standalone utilizes the Take On Helicopter engine, which is a branch of the Arma II Operation Arrowhead engine Real Virtuality. The engine has been heavily modified even including code from ARMA III.
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