DayZ Standalone Alpha Gameplay - Part 5 - QUEST FOR A BACKPACK
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Welcome back to Part 5 of our DayZ Standalone Alpha Playthrough, in this episode we search our little hearts out for a backpack, a backpack is essential for survival in DayZ, especially with all the other essentials you will need to carry!
I had to completely cut an episode as the whole 15 minutes was me running, literally the whole 15 minutes, I decided that would have been okay if I found atleast something, but nope, wasteland.
I hope you enjoy this episode! future episodes will be awesome I'm sure, commentary will be less dull and hopefully I can get a buddy on to play with me and maybe help me out! I also plan to go to the airstrip and military base too! enjoy!
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What is the DayZ Standalone? (from DayZ Wiki)
DayZ Standalone is the much hyped follow-up to the DayZ Mod created by infamous game developer Dean Rocket Hall. On 14 August 2012, Rocket announced that DayZ would become a standalone game that does not require Arma II. Development of the standalone version was headed up directly by Rocket, in conjunction with Bohemia Interactive, the publisher of ARMA II. With this announcement, Rocket turned the mod version of DayZ over to the community for continued development. Some of the main goals for creating the standalone were to fix bugs and prevent hacking, two things very difficult to do under the previous ARMA II architecture.
DayZ Standalone utilizes the Take On Helicopter engine, which is a branch of the Arma II Operation Arrowhead engine Real Virtuality. The engine has been heavily modified even including code from ARMA III.
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