DayZ Standalone Alpha Gameplay - Part 8 - ROAD TRIP!
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Welcome back to Part 8 of my DayZ Standalone Series! again we're back with Day, my good friend, and my trust companion ;). We take to the road in this episode in hope to find another town! if you're enjoying the series with friends be sure to let me know in the comments and leave a Like!
Other than that I hope you're enjoying the DayZ Standalone Let's Play all together as I really am! can't get enough of it! will be plenty more to come! I hope you enjoy this video! I apologize again for the Facecam quality (my lamp is broken still) and I apologize for Skype messing up now and then! other than that! have fun watching some DayZ Standalone Alpha Gameplay! :D
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What is the DayZ Standalone? (from DayZ Wiki)
DayZ Standalone is the much hyped follow-up to the DayZ Mod created by infamous game developer Dean Rocket Hall. On 14 August 2012, Rocket announced that DayZ would become a standalone game that does not require Arma II. Development of the standalone version was headed up directly by Rocket, in conjunction with Bohemia Interactive, the publisher of ARMA II. With this announcement, Rocket turned the mod version of DayZ over to the community for continued development. Some of the main goals for creating the standalone were to fix bugs and prevent hacking, two things very difficult to do under the previous ARMA II architecture.
DayZ Standalone utilizes the Take On Helicopter engine, which is a branch of the Arma II Operation Arrowhead engine Real Virtuality. The engine has been heavily modified even including code from ARMA III.
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