Dealing with Punchy Ghosts to pass through World 9 - Micro RPG new playthrough (Part 10)

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Finishing the rest of World 9...

Stage 8 is quite difficult for the requirement to defeat 6 Ember Ghosts, which require you to defeat at least 2 Punchy Ghosts, and these are not easy to tackle with.
Try to defeat a Punchy Ghost in one hit. Otherwise, it becomes quite a problem if you don't have Wood Staff. (which I don't)

Stage 9 isn't too much of a problem. I have actually farmed in this stage for combos before.

Stage 10 relies greatly on luck. Specifically, the locations of the Punchy Ghosts and the Boss.
Took me a few attempts to finally hold off and eventually the stage becomes fighting against hordes of enemies. (I also decided to do a 5-2 run for some quick gold)

I also took a brief look at the recently added World 10. Just the first stage, and it seems that another enemy seen before made its return. (and is actually what I have expected)

Monsters have invaded the kingdom taking advantage of the knights vacation! Crafty!
Only Theobald, a small peasant without a story, can save the country!
Change your spade for a sword and become a legend!

Micro RPG is a turn-based game combining reflex, strategy and luck.
A missed target or a wrong choice can be fatal!

#MicroRPG