Demonstration of new/fixed codes for Legacy XP

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Published on ● Video Link: https://www.youtube.com/watch?v=o-d2Cqwz8cc



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Project M (2011)
Duration: 25:20
183 views
5


https://discord.gg/TDZaxeF
. All of these where applicable have also been made for LTE, PM 3.6 & Brawl-

Full breakdown of changes
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All-Star Versus 1.0 LXP- you no longer have to select costumes before characters, all L alts are now fully supported, unselecting characters by clicking CSPs now snaps your CSS token back to your last picked character(previously it just changed the CSP), unselecting your first character returns your CSS token to your hand, share stocks in teams are now fully supported respawning you with your next ASV character instead of the character you died with & it now properly subtracts from the stocks of the stock giver in the ASV data, new LXP characters added to random ASV, edited to work properly with war mode.

PM Stamina 4.7d LXP- fixed LXP bug of showing 0hp on respawn until hit, took out fixed camera mode for type 5

PM Stamina X/Y world wrap option 5.0- adds a change to the X wrap point offset from the camera boundary depending on your aspect ratio setting(no more wrapping while still visible on screen in widescreen), shortened the code substantially after fully understanding PW's original X world wrap and realizing I had an unnecessary hook

New DBZ Lite with camera stabilization 2.0 LXP- Completely new code kind of complicated to explain what it does so just watch this https://www.youtube.com/watch?v=P1SrwUOh80A for LXP I just took out the line that forced the line that forced fixed camera back to normal since I took it out in the original code

0 to death mode 4.0- Now if you select 0 frames with frame control if you get a hit it'll skip most of the checks that stop your damage from resetting in certain conditions(must be grounded,no planking etc.) and just instantly reset your damage, if you select the option above 0 with my R list scroll by 5 code glitch your damage will never reset unless you land a hit making it the JV mode the other PMDT always wanted it to be

Special modes rules menu change cosmetics 3.0- now uses an ASM created pointer so the rules menu texures won't get lost in custom builds, changes DBZ Lite(Type 5) mode description text from Normal knockback no blastzone & fixed camera. to DBZ with camera stabilization.

War Mode over Light Mode 1.0- fixed to work properly with stamina and all-star versus

Only Load CSPs From SD When Absolutely necessary 2.0 ASV- this code needed to be modified in order to have the correct CSPs display when you unpick a character in ASV and your last character was an L alt, also unrelated but Release L to load CSPs from /pf/menu/common/char_bust_csp/ v2 & Hold L to load CSPs from /pf/menu/common/char_bust_alt/ v2 are unecessary and can be removed

Song Forcer Codes v4.1- shorted version of song force code included to make addition of these new codes possible

#wiiztec #Project M #Legacy XP







Tags:
LXP
Legacy XP
david kimball
david v. kimball
wiiztec
smash bros.
smash bros
super smash bros. brawl
super smash bros brawl
new codes for Legacy XP
new codes for Legacy TE
New codes from PMDT
New codes for Project M 3.6
PM mod code demonstration



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