Dev Blog 09/2006: HPL1 physics audio
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Published on ● Video Link: https://www.youtube.com/watch?v=KTkQ5BEfvUs
A deep dive into the archives! Here is one of the first Frictional developer blogs all the way from September 2006. Thomas shows off the audio in the HPL1 engine used for the Penumbra games.
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Tags:
penumbra
physics engine
game development
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