Dev Diary - Making of 'Neon Noir' - Hardware and API Agnostic Ray Tracing

Dev Diary - Making of 'Neon Noir' - Hardware and API Agnostic Ray Tracing

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Dev Diary - Making of 'Neon Noir' - Hardware and API Agnostic Ray Tracing

Ray Tracing for everyone! Check out our new technology and put your own hardware to the test. Get Crytek's Neon Noir Ray Tracing Benchmark here: https://www.cryengine.com/marketplace/product/neon-noir

Share your score: https://forum.cryengine.com/viewtopic.php?f=4&t=12214

Find out how we created Neon Noir in our developer diary, featuring some of the key members of the team involved in spearheading our new ray tracing technology, coming to a future version of CRYENGINE. The video explains how the new tech was developed, the inspiration behind the scenes created for Neon Noir, and reveals how this technology will empower artists and developers to achieve stunning results by deploying ray tracing on contemporary hardware.

The ray tracing technology that features in Neon Noir is both hardware and API agnostic and enables ray tracing to run on most mainstream contemporary AMD and NVIDIA GPUs.

#RayTracing #AchievedWithCRYENGINE #MakingOf
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Tags:
Game
Engine
Development
CRYENGINE
ray tracing
rendering
performance
neon noir
game dev
indie dev
hardware agnostic ray tracing
api agnostic ray tracing
ray tracing for everyone