Devlog/Postmortem: KnightSlide
A devlog and a postmortem for my KnightSlide project.
I promised myself I'd finish this game. But re-making it multiple times, and dying on the inside, I found no reason to continue it.
A month late...It sounds like I hate on GameMaker for a bit, but really, I have made some pretty cool stuff in it.
Blog post: https://mygamedesignscom.wordpress.com/2020/07/30/devlog-knightslide/
https://mygamedesignscom.wordpress.com/
http://mygamedesigns.blogspot.com/
https://twitter.com/mygamedesigns
https://defineawesome.tumblr.com/
https://www.pinterest.com.au/scruffyscrot/boards/
https://www.youtube.com/channel/UCEj_lbBQPwLnBZQWo1APZ4Q
https://patreon.com/defineawesome
Other Videos By Max Damage
2021-03-13 | D&D Young Green Dragon Painted |
2021-03-12 | Retro style fps mockup |
2021-01-20 | Retro Shooter FPS Update - Adding an environment |
2021-01-19 | Prototyping a "retro" fast paced "shooter" fps |
2020-12-30 | Making a basic 3d engine in Java |
2020-11-12 | Lowpoly levels with SPRyTILE (Blender) for Godot |
2020-10-31 | Making a Monster in Blender Timelapse part 1.5 |
2020-10-29 | Blender to Unreal Gold - Experiment - #Blocktober 2020 |
2020-10-16 | DevLog: Monster and PS1 aesthetic in UE4 |
2020-09-04 | Teaser: Doomed Avenger |
2020-08-28 | Devlog/Postmortem: KnightSlide |
2020-08-16 | DUNGx64 (Dragon Dung) |
2020-08-06 | DUNGx64 alpha 00 |
2020-07-29 | Teaser: KnightSlide |
2020-07-29 | Introduction |
Other Statistics
Postmortem Statistics For Max Damage
Max Damage currently has 4 views spread across 1 video for Postmortem. Less than an hour worth of Postmortem videos were uploaded to his channel, or 1.20% of the total watchable video on Max Damage's YouTube channel.