DevLog: Monster and PS1 aesthetic in UE4

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Published on ● Video Link: https://www.youtube.com/watch?v=NthSEVtXiW4



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Working on a PS1 style game.


This is a test, which seems to be working well, of the PS1 style shaders and materials. This video only shows the material applied to the monster, and the post process shader.


Check my blog post for more info on the project:


https://mygamedesignscom.wordpress.com/2020/10/16/devlog-monster-soldiers/





These are the URLs for the resources I used:


https://forums.unrealengine.com/community/work-in-progress/116791-ps1-shader-effect
https://blueprintue.com/blueprint/v4siyf97/
https://answers.unrealengine.com/questions/429416/how-can-i-simulate-affine-texture-mapping.html

https://forums.unrealengine.com/community/work-in-progress/116791-ps1-shader-effect