The main mechanic for this fight is that the enemies will periodically put up their shield stance where they take extremely reduced brave damage and gain an extreme amount of brave.
The best way to deal with this is to deal instant breaks, Prompto does this on his follow up, and if enemies have the debuff from Trey’s EX, they will always be instant broken.
The orb ticks by 1 for ranged brave damage, and 1 for dealing critical damage. Off turn units such as Trey and Prompto also excel at ticking the orb as they are providing off turn ranged damage, also helping keep the orb high.
Bartz was brought along because his BT+ aura is extremely loaded, it now gives the party wind enchant at the first stack, and now has 25% brv gain up at 3 stacks.
If you have any questions for possible alternative characters to bring, or help using any of the units showcased, please leave a comment down below. And let me know what team you brought!
Dissidia Final Fantasy: Opera Omnia Statistics For TreeVoid
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