DFFOO GL (Challenge from Alexander CHAOS) Sazh, Garnet, Eald'narche
Diabolos summon, General Leo EX+3LB friend
Notes: All 3 characters are EX+3LB. Garnet has her sphere equipped. All characters have 8 summon boards. Garnet has her character boards. Ealdnarche has his bloom passive equipped
This CHAOS is so detestable that if you don't do the delay cheese, it is very difficult to complete with heavily geared characters. The boss is extremely tanky with ridiculous mechanics.
Phase 1: Leo delay for Eald'narche to waste his S2 ^_^
After Garnet uses her free ability, I swap her out friend Leo and spam 5 turns of Master Blade. During this phase until Garnet's return, you have 2 objectives - Spam Eald'Nacho's Uranos Cascade and get his EX gauge up. Sazh can use 1 Attack Boost and a few Aim+ to support the party. Eald'narche has 3 Uranos Cascade left when Leo left.
Phase 2: Get Ready for Terror Locking
When Garnet returns, have her use S1 to apply Water Imperil on the boss. Break the boss and BRV guard with Eald'narche. The party will take HP damage from Divine Judgment.
Alexander will use the Gavel of Justice and get the shield buff up. You need to break the shield before you can break the boss. It will use Exculpuation (HP attack) on the character. Have the target BRV guard if their HP is low. Lastly, it will use Sacred Flame before it goes into Divine Barrier madness. Do note that it takes Alexander 3 actions to charge up its recast ability. Use this turns to use the remaining Eald'narche Uranos Cascade and get Sazh EX ready.
Phase 3: Terror Lock Commencing
Alexander will erect the 2 Luminous Barrier phase. Have the character shave the BRV first (65k). After the 2nd barrier, up, Have Eald'narche use his Phase Shift and use Omega Javelin to apply his Terror and Warp debuff. Upon breaking, you will see that the glowing aura.
You will need to defeat the boss before it could use Divine Judgment+ and go through the Luminous Barrier phase.
To do that, you need to keep Terror locking the boss while Sazh and Garnet burst the boss down with their damage. I have Ealdnarche use his AA and his EX for a 4 turn terror. Use primarily HP from his free turns from Warp and charge up his EX gauge with Stellar Burst. You need to get his EX up before Terror lock expires. You have the summon along with an AA to extend for another 4 terror lock.
Sazh has high turn rate on his skills and can deal with a lot of burst damage with his EX. Garnet can supplement the BRV battery with her ability. I could probably do better if I am not conservative about Garnet's abilities (she has 4 abilities left).
Note: The run will definitely be easier if you have either Sazh or Eald'narche's character boards.
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