DFFOO GL (Dimensions' End: Entropy Tier 20) Noctis BT, Krile LD, DCecil LD

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Krile is a BURST unit's Bestie when her EX buff as it gives the BURST unit free BRV regen throughout the BURST phase. If you don't have Lightning, Noctis still works well as an alternative. This team carries a lot of risks and there isn't a lot of healing options in the party except Rude's Call and you don't have the benefit of Noctis' c50 passives activated for Wave 2.

If you need help on clearing Dimensions End Entropy, you can check out this guide.
https://drive.google.com/file/d/15o91DhA1UqrZ8ND7K0HvsrSbu4IMAVwA/view?usp=sharing

Diabolos summon,

Note: All 3 characters are EX+3LB with their enhancement boards and their bloom passives. Noctis has his BURST, his LD, his HG armor, and the following spheres - his own, Kain (RF), Irvine (RF). Krile has her LD, and the following spheres - her own, Wakka (RF), Ignis (RF). DCecil has his LD, his HG armor, and the following spheres - his own and Seymour (RF)

Calls: Krile (Rude), DCecil (Jack LD)

Wave 1: Blackened Will, Blackened Bonds x2 (completed on turn 19)
Wave 2: Blackened Will (final form) *(completed on turn 45)

Score: 1002k

*You need to fight it 5 times.

Timecodes
0:00 - Intro (Start)
5:54 - Start of Wave 2
7:58 - 1st Recurrent Life - BRV Attacks ineffective! All BRV gain increased!
10:03 - 2nd Recurrent Life - Defend against Break!
11:38 - 3rd Recurrent Life - Sensing a deep, dark power. An attack from Blackened Will could be dire!
13:28 - 4th Recurrent Life - Gathering all power (white aura)
17:04 - Party Gear status

Wave 1:
- Reset until you have Noctis going first before the trio. Have Noctis use his AA and LD. DCecil uses their LD and S2, while Krile uses her EX, S1, and LD. Make sure Krile uses Rude Call to heal. Make sure DCecil's HP isn't low as you going to take an HP attack. Kill off the bonds and you gain a few more turns. Have Noctis use his 2nd LD when the parties' turns are in front of the boss. The boss is immune to launch but DCecil S2 helps a lot by batterying the party. After you kill the bonds, the boss's next 2 turns are AOE BRV attacks, so you need to kill before its third turn.

Wave 2:
- This wave is easier than the 1st wave. Again have Noctis use his last LD. DCecil should use his LD (HP damage up buff) and launch when 3 party members' turns are behind. Have Krile use her LD to enchant the party. You required to nuke the boss' revival for 1st Recurrent Life which will force the boss to change its AOE BRV+HP attack to a single target.
- Push down the boss' HP and you afford to give the boss a turn here to trigger Krile LD buff trap damage. While the boss is paralyzed, make sure Krile has the turn to use her LD buff again. Push the boss HP down to 2nd Recurrent life. and you can afford to give the boss another turn while the paralysis will trigger for the last time.
- Continuing damage the boss and DCecil use his LD (Refresh the HP damage up). Summon Diabolos to push the boss HP down. Before the boss could act summon Diabolos. Try to get Noctis ready for his BURST phase once you are out of the summon after using his EX with his S1 + free ability. Make sure you have Krile activate her EX buff before having Noctis use his BURST to finish the fight.

Boss Mechanics Overview

Wave 1: Blackened Will, Blackened Bonds x2
Boss Main Body HP: 3.2mil, Bonds: 320k each.
- The boss is immune to delay and launch
- The boss will summon the bonds and unleash Dimensional Dissolution (BRV Gain, AOE HP) on Turn 0.
- When the bonds are active, the boss will be immune to delay from breaks and have reduced HP damage immunity. You need to kill the bonds (320k HP each) before you can delay the main body again.
- The Bonds' Spiral Beam (ST, BRV+HP), Rising Combo (ST BRV+HP), and Eye Beam (ST BRV) will heal the main body BRV and HP with its attack (unless your party is protected with shields. Spiral Beam and Rising Combo will ignore the BRV reduction abilities.

Wave 2: Blackened Will (final form)
1st to 4th form: 1.35mil, Last form: 2.2mil
- Immune to Confuse/ HP Attack Disable/Silence/Terror/Sleep
- The boss will use Recurrent Life - restores HP back to the max when you defeat it. You will face a total of 4 revivals.
- 1st Recurrent Life - BRV Attacks ineffective! All BRV gain increased! - Use battery skills and avoid BRV shaving skills where possible (unless you need to break)
- 2nd Recurrent Life - Defend against Break! - If the boss break your party, you face an instant death attack (Odin Zantetsuken style)
- 3rd Recurrent Life - Sensing a deep, dark power. An attack from Blackened Will could be dire! - Don't let the boss have a turn or your party will be wiped.
- 4th Recurrent Life - Gathering all power (white aura). Boss will have 3 turns before unleashing an instant KO attack. Kill it before it reaches the 3rd turn.

#DFFOO #OperaOmnia #FinalFantasy




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Tags:
DFFOO GL
Dissidia Final Fantasy Opera Omnia
FEOD 20
Dimensions' End Entropy Tier 20
DE Entropy 20



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