DFFOO GL | Six Warrior Quests Area 2 SHINRYU Overview
In the coming hours, we will have a new six-warrior quest featuring the returning Yuri with his FR and BT. The synergy units for the fight are Yuri, Gladiolus, Arciela, Eald'narche, Yuffie & Rydia. Yuri FR and BT will be making their debut. Yuri, Gladiolus, Eald'narche and Yuffie will be getting their rework and c90 awakenings. All event characters will have their force enhancement boards unlocked.
Thanks for your support all this while. Hopefully, this video will help you with the upcoming fight.
Time codes
00:00 - Intro, Six Warriors Quest Basics & Event Units Overview
02:40 - Boss Force Ability & Force Time Overview
05:10 - Recommended Calls & Party Recommendation
12:37 - Fight Overview
21:53 - Recap, Author's Tips & Yuri's FR overview
SHINRYU Overview
- Both Zombie Whale and Dullahan have 95 million HP each
- They are immune to paralysis and launches
Force Gauge Effects
- Force gauge ≥ 20% - ATK, DEF, SPD Down by 30%
- Force gauge ≥ 40% - ATK, DEF, SPD Down by 50%
Force Ability (Dullahan)
- Northern Cross - AOE BRV+HP, inflicts 2 turn Ice Resist Down, Applies Icebind field (party cannot act until Dullahan takes its next turn)
- Halt: Use holy elemental magic FR ability
- Zombie Whale will activate Force Time but won't use Force ability if Dullahan is killed.
Force Time | 2 turns
Gains the following enhancements during force time:
• Grants ice enchant for the party
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and a 79% HP threshold
Zombie Whale
- Standard rotation - Zombie Powder to Venom Breath to Ultrasonics HP attack
- Activate Healing to HP DMG conversion aura at 79% to 60% and 39% to 20%. Any healing ability will do HP damage instead of recover HP damage.
Dullahan
- Standard rotation - Morning Star - Ruin Holy and Emnity
- No BRV recovery and 20% max HP poison aura at the following HP thresholds : 100% - 80%, 59% to 40%, 19% to 0%
- Triggers Absolute Zero at 79% and 39%. AOE debuff evasion (bypass turn disable debuff effect) and inflict 1T paralysis (framed) and 3T Ruin debuff. Negate it by debuff negation call (Reno or Raijin) or evade the attack with party-wide evasion.
- Enters into the counter mode where it will use Counter Ruin Holy. Counter Ruin Holy is an AOE BRV+HP attack that inflicts 3T Ruin (guaranteed hit, bypass debuff evasion) and reduces target buff duration by 1 turn. If the attack doesn't hit the target, no buff duration reduction or ruin debuff will be prevented
- Ruin will result in the unit having its next turn delayed by 1T after it acts
Fight Infographic: https://drive.google.com/file/d/1VgZwi4oFtFHyG2dZhSzencYBRQdZDi2Z/view?usp=sharing
PDF Guide: https://drive.google.com/file/d/1nJNnxLYZtOq_jZfgB0BFwm-sXPvXn0Ur/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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