DFFOO GL (Someday Never Comes Pt.14 CHAOS) Sherlotta, Kefka, Garnet

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Leviathan summon, Aranea EX+3LB friend (not used)

Note: All 3 characters are EX+3LB with their spheres. Sherlotta has her bloom passive. Garnet has her character boards

Wave 1: Knight Behemoth x2 (completed on turn 27)
Both Knight Behemoths start off by charging itself and using Roar, which gains MAX BRV and PHY damage Resist. It can deals out some heavy BRV damage with Combo Rush and uses Flare Magic. When it is targeting all, avoid BRV breaks is the key. Lightning Lash could build up a lot of BRV for the Behemoths. It can use also use AOE BRV+HP Flare Star. Watch out for that. Keep them debuffed. I have Kefka use 1 Trine when they both are about to be killed. Clear this wave with Garnet at max HP will activate her c50 passive.

Wave 2: Spineclad x2 (completed on 82)
These dinosaurs have a slewed of annoying attacks: 1) Tail Crush - ST BRV attack, remove non-framed buffs on target, 2) Breath Barrage - ST BRV attack, high turn rate, 3) Scatter/+ - AOE BRV, inflict ATK Down, SPD Down and Poison debuff and 4) Fire Breath - Group AOE BRV. (you will see a red aura near its mouth)

The important moves that you need to watch out for are:-

- Charge - It grants MAX BRV Up, ATK Up, DEF Up, INT BRV Up, SPD Up, Critical Hit Rate Up to self; increases BRV (45k+ max). The buffs are not charged when combined with its aura, having a debuffer or dispeller can help to dispel the buffs.

- Sword Tail: Group melee BRV attack; instant turn rate when inflicting Break or attacking target afflicted with Break. This is the first AOE that these dinosaurs will use. If one of your allies is broken, it will gain instant turn rate and most likely the targeted character will get attacked with Tail Hammer (which is instant KO if it gains a lot of BRV). So avoid breaks during the phase.

- Spear Ray - BRV Gain, Group BRV+HP, 9 hits (random). Use it after Fire Breath (with a red aura). If both Dinosaurs are using this, it means your party could be wiped by it.

Kefka is the MVP for the run since his Trine will shutdown any HP attacks and you need to time its uses correctly since the team can inflict a lot of debuffs which may accidentally push off his HP Silence debuff. The sap debuff from Lotta's Light of Rejection and Kefka Sneering Clown will help to keep the boss BRV in check. Garnet is the team healer and BRV battery, I have her mainly in Water Dragon stance since it has more AOE battery capabilities. Have Lotta upkeep her buffs (her 20% HP regen comes from her EX buff) and have her Hurl Staff to keep the Behemoth debuff. As long as Kefka's Trine is on the dinosaur, there shouldn't be much of a threat to the party. The turn count is quite tight so keep the DPT up and you will be fine.

Score: 936k




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Tags:
DFFOO GL
Dissidia Final Fantasy Opera Omnia
Someday Never Comes CHAOS
Someday Never Comes Pt.14
Sherlotta CHAOS



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