DFFOO [GL] Week 10 2-20 Field of Fangs SHINRYU (LV 3) | Red Crystal Run
Red Crystal Run
Party: Beatrix FRBT+3/3 (Leo LD), Reks FRBT+3/3 (Seymour LD), Aerith FRBT+3/3 (Jessie LD)
FR used: Beartix (2)
FR Echo: Reks (2), Aerith (2)
Difficulty LV: 3 (350mil x 1.5 multiplier = 525 mil HP)
Crystal Passive: A1, D3, D6
Reno BT doesn't want to come to my account. I green Reks instead. I also realized I haven't given him any sphere after I had done the run (lol)
The entire party has their speed passives removed. Aerith has her Prayer of Cetra Lite removed. I should also remove her crystal extensions for her S2.
FR Phase 1
1) Reset until you get Reks, Aerith, and Beatrix in this turn order
2) Reks used S2, Aerith BT finisher
3) Beatrix goes into her BURST phase. Use her HKS on the last turn of her BURST phase.
4) Reks uses his LD and Aerith charges the gauge. Use Jessie CA to pull Beatrix once the gauge is up. Beatrix activates her FR.
5) Save your FR echo for phase. Have Reks use his BT finisher when the Force Time is around 500%+. Aerith can skip her turn with S2 (it will give a whooping 93% HP DMG bonus per turn). You should get to the 69% HP gate by the time your force time ends.
FR Phase 2
6) Aerith charges the gauge (make sure you get it before the boss activates its force time) and has Beatrix use her FR again
7) Aerith uses her FR echo twice to super charge the gauge again.
8) Use the remaining 2-turn LDCA to remove the HP gates at 39% and 29%. I make use of Brother summon to assist the push. Have Reks use his FR echo and hopefully, you can kill the boss before your FR phase ends.
Brothers summon, No friend support
Note: All characters are EX+3LB with his bloom passives, HG armor & his enhancement boards. Beatrix has her BURST+3/3, FR+3/3, LD & the following spheres - Papalymo (RF), Celes & her own. Reks has his BURST+3/3, FR+3/3, LD & no spheres (...). Aertih has her BURST+3/3, FR+3/3, LD & the following spheres - her own, Garnet, Freya (RF).
UW: Beatrix 5/5 UW, Reks 5/5 UW, Aerith 5/5UW
HG Armor+: Beatrix HG+3/3, Reks HG+3/3, Aerith HG+3/3
Force Level: Beatrix FE30, Reks FE30, Aerith FE30
Calls: Beatrix FRBT+3/3 (Leo LD), Reks FRBT+3/3 (Seymour LD), Aerith FRBT+3/3 (Jessie LD)
Wave 1: Bandersnatch (completed on turn 21)
Score: 2956k
Boss Guide Video: https://youtu.be/HeCw7v_7UhQ
Time codes
00:00 - Fight Overview
03:08 - ~Commencement of the Fight~
SHINRYU Overview
- The Bandersnatch has 350 million HP
- They are immune to turn deletion and break delay.
Force Gauge Effects
≥ 40% Lowers all enemies' BRV DMG by 50% & lowers all enemies' BRV Gains by 50%
≥ 80% Raises boss party SPD Up by 50% & raises boss party Turn Rate Up by 50%
Force Ability
Howl+: ST BRV+HP Attack. Delay all targets by 1 turn. Grants self 10T Arousal buff (Prevents KO. Gains fixed HP damage on its attack (50% of its attack stats))
Force Time | 20 turns
Gains the following enhancements during force time
• Boss recovers 2 mil at the start of turn
• Freeze player party Recast Gauge
• Resist non-FR HP Damage by 999%
Force Weakness: Deal brave damage that delays target Cancel Force Time.
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold
- Activate “Enraged” at 69%, 39%, and 29% HP threshold
Enraged is accompanied by HP gates. HP gates will not be removed until the boss turn is delayed by ≥2 turns. Enraged grants the boss a yellow aura. Raises BRV & HP DMG by 30%.
Upon turn is delayed by ≥2 turns, you will trigger Raged Subdued and removal of the yellow aura and the gate.
- Basic Moves
Boulder Launch: ST melee BRV
Swoop: AOE melee BRV
Fight Infographic:
https://drive.google.com/file/d/1Fo_Nq_rgAb-5zbFc3a5oIE2OfnHqEyuc/view?usp=sharing
PDF Guide:
https://drive.google.com/file/d/1yyD_36-bhsmBn0xCCOJ5TG66965_3MZX/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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