[DFFOO JP] Garnet + Alphinaud + Aphmau non-synergy damage test

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Duration: 12:07
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36T, 999k score
HP DMG Table: https://imgur.com/vuctCQ5

amazingly high DPT even without synergy! 218k (Alphi) & 211k (Aphmau)
Garnet's DPT is around Fujin's lvl (if not slightly higher)

a bit of explanation for Alphinaud's rotation:
- not sure if it's mentioned in description, but Shadow Flare & Radiant Moon duration does not decrease after using [Obsidian Combination] but more importantly Radiant Moon so that we can abuse the 20% overflow

- assuming a 50k mBRV Alphinaud & always cap mBRV+overfow, these are the best rotation against 3 enemies:
1. HP - HP - HP - HP - S1 - S1 - EX (4 turn, 214k DPT)
2. HP - HP - HP - HP - S1 - S2 - EX (5 turn, 184k DPT)
3. HP - S2 - HP - S2 - S1 - EX (4 turn, 182k DPT)

suffice to say, in terms of longevity, 3 is best, followed by 2 & 1
these rotation ranking remains the same against 2 enemies as well
(184k , 160k , 149k respectively)

against 1 enemy:
BRV - BRV - BRV - BRV - S1 - S1 - EX (122k) *safest to use*
HP - S2 - HP - S2 - EX (117k) *best longevity*
BRV - BRV - BRV - BRV - S1 - S2 - EX (114k)

still, being wary of being broken is a slight trade-off for using Alphinaud, but given the powerhouse he provides teamed up with other 2 strong DMG dealer, his skill use won't be an issue

as for Aphmau's rotation:
- skipping HP Attack (Mnejing) in favor of HP Attack (Ovjang) deals more dpt (esp against 2-3 enemies) at the expense of losing Debuff evasion + DEF stuff for ur team
- also quite useful if your team mate has tons of buff
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Alphinaud's Data (skipping base/sec abilities since no rework)
[Obsidian Combination]
- summons [Obsidian] for 4T, dismissed if [Moonstone] is summoned or user is broken
- removes [Moonstone] buff & dismisses [Moonstone] from field
- 4 NE Magic AOE BRV Attack + AOE HP Attack, executed twice ((60%+90%) x 4 = 600%)
- increases BRV DMG dealt against single enemy by 1.6x
- stolen BRV can overflow up to 200% mBRV
- HP DMG is split against multiple enemies
- heals own BRV by 30% HP DMG after last HP Attack
- grants to self: [Shadow Flare] for 8T
- no action delay
- doesn't increase turn count
- decreases Friend/Summon count

Shadow Flare Effect:
- SELF: ATK & mBRV +60%
- all enemies: SPD Down -10% & Poison effect (80% iBRV)

While [Obsidian] is on field, increases own ATK & mBRV by 20%
also, will perform the following actions at the start of user's turn
- grants to user: [Obsidian Radiance]
- heals user's BRV by 100% iBRV
*will not grant [Obsidian Radiance] if there's an active one

Obsidian Radiance Effect:
- SELF: mBRV overflow limit for stolen BRV +20% & increases BRV DMG dealt to debuffed target by 20%

BRV Attack becomes [Sic (Obsidian)+]
- 5 NE Magic AOE BRV Attack + AOE HP Attack (30% x 5 = 150%)
- increases BRV DMG dealt against single enemy by 1.6x
- stolen BRV can overflow up to 150% mBRV
- HP DMG is split against multiple enemies
- heals own BRV by 30% HP DMG

HP Attack becomes [Shining Obsidian+]
- 5 NE Magic ST BRV Attack + ST HP Attack (55% x 5 = 275%)
- stolen BRV can overflow up to 120% mBRV
- deals 50% HP splash damage to other enemies
- inflicts DEF Down (-30%) & Poison (40% iBRV) to all enemies for 4T
- doesn't consume ability usage on own next turn

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Board Summary:
[Summon Moonstone]
+ 10% mBRV overflow for healed BRV (110%)
+ 10% BRV Heal Up (110% iBRV)
Moonstone buff +10% self ATK (10%) & +5% party mBRV (25%)
[Sic] +10% BRV Heal (110% iBRV)
[Shining Moonstone] +20% BRV Heal (100% iBRV)

[Energy Drain]
+30% BRV DMG
+30% mBRV overflow for stolen BRV (150%)
while buffed, self ATK & mBRV +10%

[Obsidian Combination]
+10% BRV DMG
+20% mBRV overflow for stolen BRV (220%)

[Sic (Obsidian)] +10% BRV DMG
[Shining Obsidian] +10% BRV DMG / +10% mBRV overflow for stolen BRV (130%)
While Obsidian is on field: increases own ATK & mBRV by 10%

__________
Alphinaud's party stuff
ATK: 85%
iBRV: 10% (+10% from AA)
mBRV: 75% (+25% with Moonstone)
BRV Regen: AA's 40% iBRV
BRV DMG taken: -20% with Moonstone

SPD Down: -10% (AOE)
Poison: 120% iBRV total (AOE)







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