Did Bethesda LIE About Fallout 76? - Crossplay/Microtransaction Rant

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Fallout 76
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Fallout 76 (2018)
Duration: 10:03
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Tons of news came out this morning about Fallout 76 and some people are calling bethesda liars for backing down and this stance for crossplay. This coupled with the final details on microtransactions has me a bit worried so let's rant about it!

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Fallout 76 does not support cross-play, Bethesda has confirmed.

Bethesda marketing chief Pete Hines tweeted to say the upcoming multiplayer post-apocalyptic PC, PlayStation 4 and Xbox One game won't support the feature. Hines' tweet comes just a few hours after Sony announced cross-play between PS4 and rival consoles the Nintendo Switch and Xbox One for Fortnite, with more games to be added later.

Hines had expressed concern about Sony's position on cross-play, but more in relation to card game The Elder Scrolls: Legends than Fallout 76.

"It's way more pertinent to Legends," Hines told Eurogamer at QuakeCon 2018.

"Fallout 76, sure: it would be nice if I could play on my Xbox and my kid is playing on his PC and we can play together, but if we can't, OK. There's lots of games - I play Overwatch on Xbox and he plays on PC separately and has a whole separate account. It's not critical. Fallout 76 may not be out yet, but there’s already a documentary that details how Bethesda came up with and designed the online survival game.

YouTube channel Noclip has a 40-minute deep dive into Fallout 76, and it’s packed with information about what you can expect from the game. According to the documentary, Bethesda started conceptualizing Fallout with multiplayer around 2013, during the creation of Fallout 4, but it ended up shelving the idea to focus on the single-player experience. Around 2015, the studio picked the idea up once more and found that configuring Fallout to support multiplayer was a painstaking process, turning even simple elements like “how do quests work” into puzzles for the development team. Things got particularly interesting once development started rolling and the studio could focus more on what was going to be in the game, however. #Fallout76 #Fallout76News







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