Diving Area pt.I - Let's Play Tomb Raider II - part 7
After escaping captivity, and finding at least a few guns to defend herself with, Lara has fought her way through the offshore rig to the Diving Area. Where there will be lots of diving. Because diving is what we do at the diving area.
Now, if she could only find some diving GEAR!
What we know:
The story of Tomb Raider II surrounds the mythical 'Dagger of Xian', a weapon which was used by an Emperor of China to command his army. By plunging the weapon into its owner's heart, the weapon has the power to turn its bearer into a dragon. A flashback reveals that the last battle which was fought with the Dagger ended in defeat when the warrior monks of Tibet succeeded in removing the knife from the Emperor's heart, whereupon the Emperor died. The Dagger was then returned to its resting place within the Great Wall.
The game begins in the present day near the remains of the Great Wall, where Lara Croft investigates the legend of the Dagger. Upon reaching the door which leads to the dagger, she is attacked by a thug who claims to work for Marco Bartoli, a Venetian Mafia leader who has an obsession with the ancient lore of the Dagger. After travelling to Venice, Lara makes her way through Bartoli's hideout and an opera house where Bartoli's men are plotting a heist. Lara manages to follow Bartoli aboard his aeroplane, but she is knocked unconscious before she can confront him.
To play this game with a gamepad, I had to install JoyToKey, a (shareware) software that enables joystick presses to be registered as keyboard presses. This allowed all of Lara's actions to be mapped to a DualShock4.
You can download JoyToKey at http://joytokey.net/
I also had some trouble with the game running in fullscreen mode, and had to download a patch to fix some rather unfortunate glitches:
http://community.pcgamingwiki.com/files/file/82-tomb-raider-series-fullscreen-border-fix/
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