DmC - glitches and observations pt. 2

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Published on ● Video Link: https://www.youtube.com/watch?v=DT0QBgW1qT8



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A very random assortment of clips from earlier this year.

I: a rather unreliable way to go out of bounds in Mission 5, since obsoleted by better tactics.

II: dying at the same time you get Succubus into a weakened state. The cutscene of Dante kicking Succubus to the face takes place with Dante broken out and free to do as he pleases, but you can't win time with it because the Pull points are inactive until the cutscene ends.

III: dying at the same time you activate a cutscene at Succubus finale. Dante says "FUUUU..." while the level looks to progress like normal, then it softlocks.

IV: using Divinity Statue over nothingness and entering and exiting the tutorial room over and over, Dante falls down slowly. He can get past deadly surface this way, and in this instance I fall inside the lava at Mission 6 unharmed.

V: out of principle, I wanted to escape the M14 boss fight and go roam the nothingness around. The arena looks pretty interesting from far away. Eventually you hit a point in the level that kills Dante instantly and incurably.

(Not on the vid: by playing around at out of bounds in M14, you can get the boss to teleport outside bounds. However, nothing happens, it just floats in air there instead of falling down.)

VI: if you do Hightime with low ceiling above you, you can break out of ground moves. Yet another way of doing ground break-outs...

VII: an obsolete way of going out of bounds in Under Siege. You can jump on top of the statues near the end of the level to get to ceiling level. However, doing this is completely useless because you probably can't reach the fighting arena while out of bounds, and... even if you could, you wouldn't actually skip anything in the process.

(Not on the vid: using the early Under Siege OOB, you can do things out of order and have Kat become inactive in the level. She just stands around unresponsively and you get stuck.)

VIII: a game over at the same time you win Under Siege. The end FMV audio plays in the game over screen. Sadly, you don't actually win the level this way, and Continuing throws you back to the last fight of the level.

IX: Man, what a pathetic protagonist this new Donte is, he is so lame and weak he even becomes subjugated by the tutorial room foe. Or so would a detractor of the game say when seeing the clip presented here. Put some funny music to play on the background to complete the experience.

X: another way to softlock the game using Minus World. You can fly towards a trigger while exiting the training room, hitting the trigger during the exiting fade-out. In this instance, the softlock looks cooler when it happens, and that's it.

XI: the Mission 6 Minus World contains a cool blue-and-white pole floating far into the nothingness.

XII: after a break-out, the Newscast graphics were gone from one of the Bob Barbas fight mid-way skits.

XIII: doing stuff out of order, Kat's model floats here for no reason in M4.

XIV: doing stuff out of order, there's a silly Pull point floating in air at the end of M2.

XV: Eventually the game crashed as I was testing this stuff.

DmC was a pretty cool game. When I have nothing better to do again, I might even revisit it...

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DmC Glitch FAQ:
http://www.gamefaqs.com/ps3/605600-dmc-devil-may-cry/faqs/68707







Tags:
dmc
glitch
trick
dante
donte
succubus
infinite glide
out of bounds
oob
freeze
stuck
minus world



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