Do We Need New Video Game IPs Or More Sequels?
Not much time passes by between complaints about there being too many sequels these days. Whether it’s movies, books, or video games, it’s no secret that having a recognizable name on your project instantly makes it more likely to profit due to the series having a built-in audience. Yet, on the other hand, new intellectual properties also can be alluring in their own way as the hunger for more new experiences grows among gamers, despite that having its own risks attached to it. So what is the gaming industry to do? Do we need more sequels? Or do we need more new intellectual properties?
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