Dolphin Emulator 5.0- 15445 - Super Paper Mario - Intro and Gameplay
The first Mario title to hit the Wii, Super Paper Mario was one of my first proper playthroughs of a Mario game, besides the originals. This game was unique in the sense that you could go from a 2D side-scrolling game, to a 3D one at the push of a button, allowing you to find some hidden details. However, I don't recall the game having so much text on screen...
I won't go into details about how to set up controllers, I'm using an original Wiimote, but minus the sensor bar so I can't point the remote to select options that way.
EMULATOR SETTINGS
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Backend: Direct 3D 11
Adapter: Nvidia GeForce RTX 2060 6GB
Aspect Ratio: Stretch to Window
Internal Resolution: 3x Native (1920x1584) for 1080p
Anti-Aliasing: 4x MSAA
Anisotropic Filtering: 2x
Post Processing Effect: Off
Scaled EFB Copy: Yes
Disable Copy Filter: Yes
Force 24-Bit Colour: Yes
Arbitrary Mipmap Detection: Yes
Store XFB Copies to Texture Only: No
Immediately Present XFB: No
Everything Else: Default Settings
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