
PCSX2 1.6.0 - Crash Bandicoot: The Wrath of Cortex - Intro and Gameplay
One of the games that made me fall in love with gaming, specifically on the PS2, and my favourite Crash Bandicoot game of all time - The Wrath of Cortex. This game doesn't get much love, due to the fact it's essentially Crash 3: Warped, but with a lick of next-gen paint on the top. However this holds a special place in my heart as it was the first Crash game I properly played (the older ones, I was young at the time), and was heartbroken when the disc was scratched beyond repair.
This is one of the better performing games on the emulator. However, there are a few graphical glitches in the areas that take place in a vehicle underwater. This doesn't effect the gameplay whatsoever.
EMULATOR SETTINGS
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Renderer: OpenGL (Hardware)
Adapter: Nvidia RTX 2060 6GB
Interlacing: Automatic
Texture Filtering: Bilinear (PS2)
Allow 8-Bit Textures: Yes
Allow Framebuffer: No
Internal Resolution: 3x Native (~1080p)
Anisotropic Filtering: 8x
Mipmapping: Default
CRC Hack Level: Default
Date Accuracy : Fast (Default)
Blending Accuracy: Basic
Enable HW Hacks: Yes
TC Offset X: 385
TC Offset Y: 187
Half Pixel Offset: Special (Texture)
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