Donkey Kong 64: Tag Anywhere - 101% Completion 2/2 [Original N64]

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Published on ● Video Link: https://www.youtube.com/watch?v=xnvy8NmN0xg



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Duration: 7:19:17
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This is the second part of my 101% completion playthrough of Donkey Kong 64, with version 5.0 of Isotarge's Tag Anywhere patch. This patch allows for switching Kongs at any point (where a buzzer doesn't sound), which cuts down on a lot of backtracking in this long 3-D platformer where many items can only be collected by a specific character. While this was originally going to be one long video, I had to split it into two parts because it exceeded the 12 hour limit YouTube allows per video. This part starts after leaving the Gloomy Galleon lobby and ends after the credits finish, the game restarts, and the file details are shown.

This entire playthrough has a total runtime of 14:02:11, but the footage at the end of Part 2 shows a time of 15 Hours and 17 Minutes in the file select screen because I cut a lot of stuff out.

I started with cutting the gaps between the original 6 recording sessions from which this playthrough was spliced. Then I cut out a few long pauses I made while looking up guides when I couldn't locate certain items. If you notice a sudden dip in the music volume or the distant echoing of a monkey screech, then that's probably where I made one of those cuts.

Finally, I removed a ton mini-game and bonus barrel failures. There were a couple Game Overs in the Donkey Kong arcade; one failure in the mechanical fish; many failures in the final Beaver Bother, Mine Cart Mayhem, and Batty Barrel Bandit bonus barrels; and one NASTY Diddy Kong room inside a cabin in Crystal Caves.

This Diddy Kong room was filled with 8 enemies I had to beat within a time limit, which was excruciatingly diffuculty for many reasons: all the enemies were on high platforms I needed a jetpack to reach, plus this room was one of the laggiest areas in the game, plus 6 of the 8 enemies required oranges to take out, plus Diddy's guitar was disabled, plus there were 5 separate platforms, plus I got knocked off the platforms all the time, plus I ran out of time and failed the challenge so many times that I had to leave the entire level to restock because I ran out of oranges and crystal coconuts!

This video was recorded from an original Nintendo 64; connected via S-Video to a 1080p upscaler. A flashcart was also used to play Donkey Kong 64 with the Tag Anywhere patch applied.

*Chapters:*

0:00:00 - DK Isles 8

0:08:39 - Fungi Forest 1

0:19:39 - Mine Cart 2

0:29:19 - DK Isles 9

0:33:51 - Fungi Forest 2

1:04:24 - Rabbit Race 1

1:32:49 - From Day to Night

2:12:35 - Boss: Dogadon 2

2:21:10 - DK Isles 10

2:27:30 - Crystal Caves 1

2:39:00 - DK Isles 11

2:48:38 - Creepy Castle 1

2:53:47 - DK Isles 12

2:55:04 - Fungi Forest 3

2:56:20 - Rabbit Race 2

3:01:16 - DK Isles 13

3:02:19 - Crystal Caves 2

4:10:03 - THAT Diddy Kong Room

4:17:33 - Boss: Army Dillo 2

4:22:03 - DK Isles 14

4:23:59 - Creepy Castle 2

4:42:57 - Mine Cart 3

5:57:25 - Boss: King Kut Out

6:02:46 - DK Isles 15

6:17:59 - Hideout Helm

6:39:50 - Throne Room

6:43:10 - DK Isles 16

6:49:57 - Final Boss: King Krusha K. Rool

6:51:27 - Round 1

6:53:12 - Round 2

6:55:09 - Round 3

6:59:26 - Round 4

7:04:07 - Round 5

7:06:25 - TKO

7:08:30 - Credits

7:13:15 - Post-Credit Scenes

7:18:58 - Final Results

0:00:00 - Power-Off







Other Statistics

Donkey Kong 64 Statistics For LT-M8

LT-M8 presently has 80 views for Donkey Kong 64 across 3 videos, with his channel currently having around 14 hours worth of content for Donkey Kong 64. This makes up 15.91% of the content that LT-M8 has uploaded to YouTube.