[Doom 2] Doom Core Map12 "The old abandoned mill" UV-max 04:26
Pwad: dcv
Iwad: Doom2
Map: 12
Name: The old abandoned mill
Map author: Michael Jan Krizik (Valkiriforce)
Skill: Ultra Violence
Category: UV-max
Time: 04:26
Kill count: 118
Executed with: PrBoom v2.5.1.1 -complevel 2
Video rec.&editing: Fraps3.2.3 + Sony vegas10
Made by / credits to: myself
Secrets:
1) 01:13 zerk pack
2) 03:43 knock the black flag wall for the sphere
3) 03:59 the first lift lowers a second one with a switch for the secret teleport
4) 04:08 in front of the marine corpse, an hidden switch
this maps istantly reminded me of map12 "the factory" of the original doom2 levels ;) mancubus, aracnotrons gives the welcome in here, and making them infighting is quite important. Not always that easy because the enemies are far and on different height, but that's a good way to save rockets and cells for later on. The beginning here worked very good, but I wasted some seconds later on because of missing single zombieman and similar. My thanks goes to valkiriforce for the soulsphere secret, which I couldn't find alone. Cell and rocket usage were fairly nice in here, waiting for the cacos to move together would take 2 long, so an aggressive mood in the yellow key room was what I chose. the level is quite generous with ammo after all. Saved the invulnerability for the last door which can be troublesome otherwise for the archviles protected by the revenants. Spent some time in getting the time sub 4min and half, from my starting 05:19, can still be improved with smarter tactics probably.
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