[DOOM 2] Swift Death - MAP23 "Evil System" UV-Max
Wad: swideath.wad
Map: Map23 (Evil System)
Time: 1:57
Category: UV-Max
Port: GlBoom-Plus 2.5.1.3
Link: https://www.doomworld.com/vb/wads-mods/70656-swift-death-challenging-megawad-final-version-map-bonus/
Demo: http://1drv.ms/1Nz3tiq
Comments:
These last few maps have all been 'survive the first 10 seconds or so and then it's easy' type of maps, and it's kinda annoying. The worst part is the jumping sequence you have to get at the start, because you can't miss it. There's no way to retry it, so if you fall down you just have to reset. There's also a couple monsters down below that can block you, so that just adds to the annoyance.
Past that and the two secrets this map is kind of easy. I usually try to avoid the blur sphere, but grabbed it this time because of how fast I was moving when I jumped. Hard to say whether or not it helps or hurts. The other difficulty is managing the ammo on this map. Missing even one rocket can cost lots of time, and running out of ammo entirely just ruins a run. Getting some infighting going makes it easier, and usually the cacos get in on some action whilst you deal with something else. It's also possible to jump from the plasma gun platform to the lift without falling, but I only made that jump 2 or 3 times.
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