Doom 64 EX walkthrough Part 3

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Doom 64
Game:
Doom 64 (1997)
Category:
Walkthrough
Duration: 24:04
8,365 views
51


Doom 64 EX is a version of doom 64 for the pc developed by the same person who worked on Absolution, also a working pc version of the old n64 game.
This version is, however, the one that stays the most true to the original (one thing that i noticed were the lighning storms that can be seen in levels like "terror core" or "eye of the storm" are now present. something that did not happen in the absolution version.
There are also some addded features such as crosshairs and mouse look, among others.

Some words about this specific walkthrough:
This IS NOT a speed run. I merely try to stay alive and make it to the end of each level in one piece.
Every stage is a pistol start. Not sure if Doom 64 was ever intended to be played in this fashion, but i will try to begin each level with the pistol only.
Infighting FTW! Doesn't work on every level, but in most of them, demons of diferent species can harm each other (unintentionally) and then duke it out (with plenty of motivation :)) As a consequence, you will see me taking as much advantage of it as possible, in order to conserve ammo, specially considering the pistol start factor described above. I actually felt that some levels would have been impossible otherwise.
Fast monsters! There is a feature that, if enabled, will acelerate all monsters actions, such as movement speed and attack rate. This can be seen in imp's or hell knights' plasma balls, which travel at increased speed, and is very obvious in the pinkies movement speed and lost souls attack rate, which het absolutely crazy. I felt that it would be an interessing chalenge, specially considering the fact that i am playing with keyboard and mouse.

For those interested, well, professor google is your friend, but i can also direct you to this site:

http://doom64ex.wordpress.com/

This part includes three levels:

Level 7 Research lab - A large, stretched out level. Basically the kind of stage in which you begin in one end and finish at the other. The hitscan enemies can give you some nasty surprises.
Level 8 Final outpost - The last of the facility based levels. It doesn´t span a large area but can get complicated at times. There are some nasty ambushes here and there. Very particular soundtrack as well...
Level 9 Even simpler - Remember Dead simple from Doom 2? Well, this one is... even simpler. It does have a simple desigh, yeah, as this stage is nothing but one huge and hellish ambush where demons attack the player from every direction. I really struggled to survive this one and actually wondered if it was actually possible with a pistol start and fast monsters enabled.







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