Doom 64 EX walkthrough Part 8

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Doom 64
Game:
Doom 64 (1997)
Category:
Walkthrough
Duration: 31:57
3,794 views
19


Doom 64 EX is a version of doom 64 for the pc developed by the same person who worked on Absolution, also a working pc version of the old n64 game.
This version is, however, the one that stays the most true to the original (one thing that i noticed were the lighning storms that can be seen in levels like "terror core" or "eye of the storm" are now present. something that did not happen in the absolution version.
There are also some addded features such as crosshairs and mouse look, among others.

Some words about this specific walkthrough:
This IS NOT a speed run. I merely try to stay alive and make it to the end of each level in one piece.
Every stage is a pistol start. Not sure if Doom 64 was ever intended to be played in this fashion, but i will try to begin each level with the pistol only.
Infighting FTW! Doesn't work on every level, but in most of them, demons of diferent species can harm each other (unintentionally) and then duke it out (with plenty of motivation :)) As a consequence, you will see me taking as much advantage of it as possible, in order to conserve ammo, specially considering the pistol start factor described above. I actually felt that some levels would have been impossible otherwise.
Fast monsters! There is a feature that, if enabled, will acelerate all monsters actions, such as movement speed and attack rate. This can be seen in imp's or hell knights' plasma balls, which travel at increased speed, and is very obvious in the pinkies movement speed and lost souls attack rate, which get absolutely crazy. I felt that it would be an interessing chalenge, specially considering the fact that i am playing with keyboard and mouse.

For those interested, well, professor google is your friend, but i can also direct you to this site:

http://doom64ex.wordpress.com/

Three levels to watch this time!

Level 19 The spiral - The name doesn't mislead anyone, this stage is basically a set of stairs the spirals (:D) around a central room. That doesn´t mean it´s easy for the enemies are many and angry....actually pissed off enough to start fighting each other. I hardly even fire a shot!

Level 20 Breakdown - Whose breakdown are we talking about here? Could be whoever composed the ambient music for this stage. Cool, creepy level.

Level 21 Pitfalls - The underground section that leads to the deepest
reaches of Hell... With so many barons of hell lurking around, ammo was just enough for me to finish the level.







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Doom 64



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