DOOM - Crap WADs: arena_ii.wad
Alright, so let me get this straight.
It's a DM map with monsters? Okay, that doesn't sound ba-... oh what the fuck is this? A big square area with a cross of techpillars in the centre, and a splat of every non-boss Hellspawn thrown in.
Uh-huh...
So how does it play?
Erm... it's bland in SP, to say the least. Too much ammo, too many powerups. As you can see here, it's possible to get through the rabble without taking a single hit.
Co-op is mostly just more of the same, but even easier.
DM though... well it's still shit. Without any monsters present, it's just a dull, open-air box with nothing strategic to the layout; everyone gets near enough everything at every single start position, and things soon turn into a repeating episode of "THE RACE FOR THE BFG LOL".
In a DM with monsters, it's about 5% more entertaining for all of 30 seconds. Then the monsters are all dead and it's back to the tedium of the previous gameplan.
Yeah, this sucks.
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