DOOM - Crap WADs: FBALL7.wad
I used to play this map frequently back in the old days, before OpenGL and before source ports. And what a pile of cack it is. Supposedly a DM map, with co-op starts and some monsters thrown in randomly. And oh hell, it shows.
DM: Weapons are centralised. Find one, find 'em all. Sit around and shoot anyone that gets near. Win. Notice the unfulfilling feeling of a hollow and cheap victory.
Co-op: Spawn. Pick up weapons. Fire a few rounds at the hall of 9001. Die. Respawn, repeat until eventual victory, then quit due to the non-existent exit denying any actual victory at all. Feel disappointed.
SP: WELL. THIS IS SHIT.
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