Doom Map Talk #9:Nukage Zone (TNT Revilution)

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Published on ● Video Link: https://www.youtube.com/watch?v=9lQhtyGRf4M



Doom
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Doom (1993)
Duration: 5:13
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I remember well when I first entered "Dead Zone" in TNT Evilution.. It was a experience yeah but I regard it as a bad map and I rarely find it fun anymore, I had a similar feeling when I first played Revilution and entered this map which is the mid part of the megawad, "Nukage Zone", by D_Garg and Jaws in Space at first was not that great to me but I think it's much better than what inspired it.

Nukage Zone, A combination of Nukage Processing and Dead Zone opens up with us inside a facility surrounded by nuclear waste, The entire location is swarming with hitscanners, imps, revenants, arachnotrons, mancubses, cacodemons, hell knights and Arch-viles, and the facility is made up of more than one building so it's easy to get lost within Nukage Zone if you aren't careful.

The mapping of Nukage Zone gives a image of a once used facility overrun along with details such as glass windows for the control rooms, forklifts, pallet boxes, a center reactor and more, What I truly enjoy is how the open nature gives you more than one way to get through the map, and since Nukage Zone is Map15, there are two exits.

The secret exit which leads to "Anibus" requires the Blue keycard that has two doors, A sort of mapper trick, The 2nd door brings us to a switch marked with ? which, across the map where the blue key was found opens up the time travel chamber, which has a few more tricky traps, "Tell No Tales" by Bucket gives this map a dreamy feel that is contrast to it's action, But Nukage Zone feels like a breath of fresh air after "Abandoned Port" which I didn't find that exciting.







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