Doom Wads/Mods The Master Levels #20:Canyon
He may not have been as good as John Romero or Sandy Peterson but Tim Willits did contribute a lot to Doom when he was working with I.D. Software on Ultimate Doom, And with this map, His final submission, He and his sister Theresa Chasar closed out his two maps with one that seems like a solid deathmatch map, and a ok singleplayer map but not that special.
Canyon is a bit of a loose term because we rise from a lift and we're a metal facility that branches out into concrete, brown brick, and techbase, That's... Not exactly what I'd say is a canyon, The map is swarming with Hitscanners, imps and other monsters, Ammo is short so it's hard to get through this map, Strangely there's ammo that cannot be accessed in deathmatch which this map was mostly made for, Canyon's decent but I think Tim did better with his Ultimate Doom levels.
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