Doom mod weapon showcase: Combined_Arms 2.3, Techmonk class

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Published on ● Video Link: https://www.youtube.com/watch?v=VpW2bYKTcgo



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A very solid brawler-ish class, gotta say I really dig the idea of combos for ranged weapons. I also show off some easter eggs I found after Kegan tipped me off, but not all of the, ;)

TIMESTAMPS:
00:00 - Character select
00:10 - Hand beam, explanation of combos
00:42 - Hand beam upgrade (berserk replacement)
01:11 - Hand beam easter egg
01:40 - Wave ball
02:46 - Wave ball melee
03:04 - Moon beam
03:42 - Moon beam melee
03:55 - Clash ball
04:32 - Kame bomb module
04:57 - Clash ball melee
05:23 - Pearl laser
06:06 - Pearl laser melee
06:38 - Striker module (and me failing at getting it)
07:36 - Crate weapon: Icarus launcher
08:08 - Crate weapon easter egg
08:44 - Outro

Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads

Map: Shooting Range - https://www.doomworld.com/forum/topic/135569-zdoom-shooting-range-a-small-map-for-testing-guns/

Mod list:
Combined_Arms 2.3, Malefactors - https://combine-kegan.itch.io/combined-arms
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A Floppy Disk Full of MIDI Files - https://forum.zdoom.org/viewtopic.php?t=47189