Doom: No Rest for the Living Playthrough - Map02
One of my few complaints about this map is that there's a bug with "two" of the secrets. The SSG secret and the one with the soulsphere switch, multiple sectors are marked secret when they don't need to be. When I played through a few years ago, I absolutely hated the blue armor secret because there was basically no indication that it was a door, but coming through recently, I realized you need to have a certain attitude with this map-set; if it's interesting, see if it's a door. This recent run, I found most of the secrets just by using random walls thinking they might be doors. I was surprised I found all (but one) of the secrets in Map04 just with that attitude.
Beyond that, map's pretty darn fun. Solid monster placement, good layout, well-connected. I don't know how easy the SSG is to get in this map, after the lengths you go through to get it in the Map01, though, and I don't like how this map seems a little more sedate after the ambush in the previous one. It's still really solid.
No Rest for the Living Map02 - "The Pain Labs"
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