Doom: Planisphere 2 - Cancelled TAS UV-Max
I'm keeping on finishing my projects I've been working on and postponing them for an undefined term. Here's one of the biggest maps ever made for Doom - Planisphere 2. I started working on it in 2021. I did the planning, built about 60 secs, but then dropped due to the loss of interest.
In January, 2023, I revisited my work. I had to rebuild about 30 secs because there were monsters walking around behind me and my backtracking route didn't go past them.
Then I discovered that Blockmap Overflow bugfix doesn't apply to demo recording which affects the gameplay in the northern (upper) part of the map. If your X coordinate is above 5400, then the bullets shot north-west, north, north-east and east will disappear, unless your target or the wall is closer than 64 map units.
That's not a blocker. Doom speedrunners use other bugs as well, but Blockmap Overflow is one of those bugs that doesn't seem to save time. It just affects the gameplay.
The planning would still be affected to kill enemies which are placed within the area of blockmap bug. BTW, the map is still passable because you shoot west in order to get out of the prison cell.
The decisive factor of cancellation is my extreme unpopularity! Nobody watches my videos, and video sharing doesn't boost the views that much. Maybe I'm not aware of some popular sources, who knows. I still keep doing videos primarily for myself, but this map simply doesn't worth the effort that big.
So I don't see much sense in continuing this TAS.
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